[{"id":"_meta","name":"Dueling Wizards","author":"Pookenstein","bootlegger":["[Place 2 Wizard tokens in the bag. The Storyteller determines each Wizards' alignment after both have been drawn, and both learn their alignment at the start of Night 1.]","[One evil player and one good player is a Wizard.] Wizards cannot die while 5 or more players are alive, and register as the Demon. The evil Wizard gains starting information as if they were the starting Demon.","If a Wizard dies, their team loses.","A Wizard can make any number of wishes. Once a Wizard makes a wish, they cannot make another one until the start of the next Day. Wizards are safe from wishes they do not make. The effects of a wish are removed at the start of every Day."]},{"id":"knight"},{"id":"chef"},{"id":"noble"},{"id":"highpriestess"},{"id":"balloonist"},{"id":"villageidiot"},{"id":"mathematician"},{"id":"fortuneteller"},{"id":"monk"},{"id":"savant"},{"id":"fisherman"},{"id":"juggler"},{"id":"fool"},{"id":"ogre"},{"id":"recluse"},{"id":"sweetheart"},{"id":"plaguedoctor"},{"id":"snitch"},{"id":"devilsadvocate"},{"id":"spy"},{"id":"cerenovus"},{"id":"wizard"},{"id":"marionette"},{"id":"boffin"},{"id":"bootlegger"}]