[{"id":"_meta","name":"Festival","author":"Francesco Palladino","bootlegger":[],"firstNight":["dusk","yaggababble","minioninfo","snitch","lunatic","demoninfo","sailor","xaan","wizard","snakecharmer","cerenovus","pixie","amnesiac","balloonist","villageidiot","leviathan","dawn"],"otherNight":["dusk","sailor","xaan","wizard","gambler","acrobat","snakecharmer","cerenovus","scarletwoman","lunatic","ojo","alhadikhia","yaggababble","amnesiac","towncrier","juggler","balloonist","villageidiot","leviathan","dawn"]},{"id":"pixie","name":"Pixie","team":"townsfolk","image":"https://the-grim.netlify.app/icons/pixie.png","setup":false,"flavor":"Round and round the garden, go. Little girls run to and fro. Little boys climb up the tree. Which of these should Pixie be? Ladies smile and go to town.  Lords with axe chop forest down. What’s yours is mine. What’s mine, divine. Silly little Pixie, me.","jinxes":[],"ability":"You start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.","edition":"","reminders":["Mad","Has Ability"],"firstNight":42,"otherNight":0,"firstNightReminder":"Show the Townsfolk character token marked *MAD*.","otherNightReminder":""},{"id":"towncrier","name":"Town Crier","team":"townsfolk","image":"https://the-grim.netlify.app/icons/towncrier.png","setup":false,"flavor":"Hear ye! Hear ye! Witchcraft in the labyrinth! Genius savant reveals all! Town in danger! Hear Ye!","jinxes":[],"ability":"Each night*, you learn if a Minion nominated today.","edition":"sects & violets","reminders":["Minions Not Nominated","Minion Nominated"],"firstNight":0,"otherNight":74,"firstNightReminder":"","otherNightReminder":"Either nod or shake your head."},{"id":"gambler","name":"Gambler","team":"townsfolk","image":"https://the-grim.netlify.app/icons/gambler.png","setup":false,"flavor":"Heads, I win. Tails, you lose.","jinxes":[],"ability":"Each night*, choose a player & guess their character: if you guess wrong, you die.","edition":"bad moon rising","reminders":["Dead"],"firstNight":0,"otherNight":17,"firstNightReminder":"","otherNightReminder":"The Gambler chooses a player & a character."},{"id":"acrobat","name":"Acrobat","team":"townsfolk","image":"https://the-grim.netlify.app/icons/acrobat.png","setup":false,"flavor":"Welcome, one and all, to the greatest show on earth.","jinxes":[],"ability":"Each night*, choose a player: if they are or become drunk or poisoned tonight, you die.","edition":"","reminders":["Dead","Chosen"],"firstNight":0,"otherNight":18,"firstNightReminder":"","otherNightReminder":"The Acrobat chooses a player."},{"id":"balloonist","name":"Balloonist","team":"townsfolk","image":"https://the-grim.netlify.app/icons/balloonist.png","setup":true,"flavor":"More heat! Higher! Higher! Più alto! Ahhh... it is so beautiful from up here, don't you agree? Can you see the children fishing by the river, under the willow? Can you see the  glint of the sun on the circus tent-poles? What's this? An old man, alone, passed out in the vineyard? Less heat! Lower! Lower! Vai più in basso!","jinxes":[],"ability":"Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]","edition":"","reminders":["Know"],"firstNight":60,"otherNight":78,"firstNightReminder":"Show any player.","otherNightReminder":"Show a player with a different character type to previously."},{"id":"sailor","name":"Sailor","team":"townsfolk","image":"https://the-grim.netlify.app/icons/sailor.png","setup":false,"flavor":"I'll drink any one of yer under the table! You! The chatterbox! Reckon you can take me? No? Howza 'bout you, Grandma? You ever tried Old McKillys Extra Spiced Rum before? Guaranteed to put hairs on yer chest! Step aboard, aye!","jinxes":[],"ability":"Each night, choose an alive player: either you or they are drunk until dusk. You can't die.","edition":"bad moon rising","reminders":["Drunk"],"firstNight":20,"otherNight":9,"firstNightReminder":"The Sailor chooses a living player.","otherNightReminder":"The Sailor chooses a living player."},{"id":"villageidiot","name":"Village Idiot","team":"townsfolk","image":"https://the-grim.netlify.app/icons/villageidiot.png","setup":true,"flavor":"Roses are blue, and violets are red, Please reverse what I just said.","jinxes":[],"ability":"Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]","edition":"","reminders":["Drunk"],"firstNight":62,"otherNight":79,"firstNightReminder":"Choose a Village Idiot to be drunk. Wake the Village Idiots one at a time, they choose a player, show either good or evil thumbs according to the alignment of that player.","otherNightReminder":"Wake the Village Idiots one at a time, they choose a player, show either good or evil thumbs according to the alignment of that player."},{"id":"snakecharmer","name":"Snake Charmer","team":"townsfolk","image":"https://the-grim.netlify.app/icons/snakecharmer.png","setup":false,"flavor":"Effendi... I am but a humble man, but my pipe is golden and a single tune will tame the wildest djinn, Inshallah. They say that greed hangs more men than rope. But not I, Effendi... not I.","jinxes":[],"ability":"Each night, choose an alive player: a chosen Demon swaps characters & alignments with you & is then poisoned.","edition":"sects & violets","reminders":["Poisoned"],"firstNight":31,"otherNight":19,"firstNightReminder":"The Snake Charmer chooses a player. If they chose the Demon: Show the *YOU ARE* & Demon tokens. Give a thumbs down. Swap the Snake Charmer & Demon tokens. Put the old Snake Charmer to sleep. Wake the old Demon. Show the *YOU ARE* and Snake Charmer tokens & give a thumbs up.","otherNightReminder":"The Snake Charmer chooses a player. If they chose the Demon: Show the *YOU ARE* & Demon tokens. Give a thumbs down. Swap the Snake Charmer & Demon tokens. Put the old Snake Charmer to sleep. Wake the old Demon. Show the *YOU ARE* and Snake Charmer tokens & give a thumbs up."},{"id":"artist","name":"Artist","team":"townsfolk","image":"https://the-grim.netlify.app/icons/artist.png","setup":false,"flavor":"Mon Dieu! C'est lumineux! My work, she is... how you say... Magnifique! Dieu est révélé! Oui.","jinxes":[],"ability":"Once per game, during the day, privately ask the Storyteller any yes/no question.","edition":"sects & violets","reminders":["No Ability"],"firstNight":0,"otherNight":0,"firstNightReminder":"","otherNightReminder":""},{"id":"juggler","name":"Juggler","team":"townsfolk","image":"https://the-grim.netlify.app/icons/juggler.png","setup":false,"flavor":"For my next trick, as per request, I will need a flower, a bag of beans, a toy snake, a paintbrush, and a motorized gasoline-powered hedge trimming device. I warn you, this trick may be my last. Oh dear.","jinxes":[],"ability":"On your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.","edition":"sects & violets","reminders":["Correct","Correct","Correct","Correct","Correct"],"firstNight":0,"otherNight":77,"firstNightReminder":"","otherNightReminder":"Give a finger signal."},{"id":"amnesiac","name":"Amnesiac","team":"townsfolk","image":"https://the-grim.netlify.app/icons/amnesiac.png","setup":false,"flavor":"Wait. What. Who? Oh, ok. Wait. What?","jinxes":[],"ability":"You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.","edition":"","reminders":["?","?","?"],"firstNight":45,"otherNight":63,"firstNightReminder":"Run the Amnesiac's ability, if applicable.","otherNightReminder":"Run the Amnesiac's ability, if applicable."},{"id":"atheist","name":"Atheist","team":"townsfolk","image":"https://the-grim.netlify.app/icons/atheist.png","setup":true,"flavor":"Let us disperse with unnecessary conjecture and silly paranoia. There is a perfectly rational explanation for everything. Yes, a teacup may indeed be orbiting the planet, too small to see, but I shall drink my tea from the very real china in my very real hands.","jinxes":[],"ability":"The Storyteller can break the game rules, and if executed, good wins, even if you are dead. [No evil characters]","edition":"","reminders":[],"firstNight":0,"otherNight":0,"firstNightReminder":"","otherNightReminder":""},{"id":"lunatic","name":"Lunatic","team":"outsider","image":"https://the-grim.netlify.app/icons/lunatic.png","setup":false,"flavor":"I am the night... I think.","jinxes":[],"ability":"You think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.","edition":"bad moon rising","reminders":["Chosen","Chosen","Chosen"],"firstNight":16,"otherNight":31,"firstNightReminder":"If there are 7 or more players, wake the Lunatic: Show the *THESE ARE YOUR MINIONS* token. Point to any players. Show the *THESE CHARACTERS ARE NOT IN PLAY* token. Show 3 good character tokens. Put the Lunatic to sleep. Wake the Demon. Show the *YOU ARE* info token and the Demon token. Show the *THIS PLAYER IS* info token and the Lunatic token, then point to the Lunatic.","otherNightReminder":"Do whatever needs to be done to simulate the Demon acting. Put the Lunatic to sleep. Wake the Demon. Show the Lunatic token & point to them, then their target(s)."},{"id":"mutant","name":"Mutant","team":"outsider","image":"https://the-grim.netlify.app/icons/mutant.png","setup":false,"flavor":"I am not a freak! I am a human being! Have mercy!","jinxes":[],"ability":"If you are “mad” about being an Outsider, you might be executed.","edition":"sects & violets","reminders":[],"firstNight":0,"otherNight":0,"firstNightReminder":"","otherNightReminder":""},{"id":"golem","name":"Golem","team":"outsider","image":"https://the-grim.netlify.app/icons/golem.png","setup":false,"flavor":"Golem help? Golem smash! Golem help.","jinxes":[],"ability":"You may only nominate once per game. When you do, if the nominee is not the Demon, they die.","edition":"","reminders":["May Not Nominate"],"firstNight":0,"otherNight":0,"firstNightReminder":"","otherNightReminder":""},{"id":"snitch","name":"Snitch","team":"outsider","image":"https://the-grim.netlify.app/icons/snitch.png","setup":false,"flavor":"It was John.","jinxes":[],"ability":"Each Minion gets 3 bluffs.","edition":"","reminders":[],"firstNight":15,"otherNight":0,"firstNightReminder":"Wake each Minion. Show the *THESE CHARACTERS ARE NOT IN PLAY* token and three not-in-play character tokens. Put each Minion to sleep.","otherNightReminder":""},{"id":"scarletwoman","name":"Scarlet Woman","team":"minion","image":"https://the-grim.netlify.app/icons/scarletwoman.png","setup":false,"flavor":"You have shown me the secrets of the Council of the Purple Flame. We have lain together in fire and in lust and in beastly commune, and I am forever your servant. But tonight, my dear, I am your master.","jinxes":[{"id":"fanggu","reason":"If the Fang Gu chooses an Outsider and dies, the Scarlet Woman does not become the Fang Gu."},{"id":"alhadikhia","reason":"If there are two living Al-Hadikhias, the Scarlet Woman Al-Hadikhia becomes the Scarlet Woman again."}],"ability":"If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count.)","edition":"trouble brewing","reminders":["Is The Demon"],"firstNight":0,"otherNight":29,"firstNightReminder":"","otherNightReminder":"If the Scarlet Woman became the Demon today, show them the *YOU ARE* token, then the Demon token."},{"id":"cerenovus","name":"Cerenovus","team":"minion","image":"https://the-grim.netlify.app/icons/cerenovus.png","setup":false,"flavor":"Reality is merely an opinion. Specifically, my opinion.","jinxes":[{"id":"goblin","reason":"The Cerenovus may choose to make a player mad that they are the Goblin."}],"ability":"Each night, choose a player & a good character: they are “mad” they are this character tomorrow, or might be executed.","edition":"sects & violets","reminders":["Mad"],"firstNight":37,"otherNight":24,"firstNightReminder":"The Cerenovus chooses a player & a character.  Put the Cerenovus to sleep. Wake the target. Show the *THIS CHARACTER SELECTED YOU* token, the Cerenovus token, then the madness-character token.","otherNightReminder":"The Cerenovus chooses a player & a character.  Put the Cerenovus to sleep. Wake the target. Show the *THIS CHARACTER SELECTED YOU* token, the Cerenovus token, then the madness-character token."},{"id":"xaan","name":"Xaan","team":"minion","image":"https://the-grim.netlify.app/icons/xaan.png","setup":true,"flavor":"Down they fall. One by one. By two, by three, by five.","jinxes":[],"ability":"On night X, all Townsfolk are poisoned until dusk. [X Outsiders]","edition":"","reminders":["Night 1","Night 2","Night 3","X"],"firstNight":26,"otherNight":12,"firstNightReminder":"Mark the Xaan with the *NIGHT 1* reminder. If X is 1, mark the Xaan with the *X* reminder token.","otherNightReminder":"Change the Xaan reminder token to the relevant night. If it is night X, mark the Xaan with the *X* reminder token."},{"id":"wizard","name":"Wizard","team":"minion","image":"https://the-grim.netlify.app/icons/wizard.png","setup":false,"flavor":"Every man and every woman is a star. Love is the law, love under will.","jinxes":[],"ability":"Once per game, choose to make a wish. If granted, it might have a price & leave a clue as to its nature.","edition":"","reminders":["?","?"],"firstNight":30,"otherNight":16,"firstNightReminder":"Run the Wizard's ability, if applicable.","otherNightReminder":"Run the Wizard's ability, if applicable."},{"id":"leviathan","name":"Leviathan","team":"demon","image":"https://the-grim.netlify.app/icons/leviathan.png","setup":false,"flavor":"To the last, I grapple with thee. From Hell’s heart, I stab at thee. For hate’s sake, I spit my last breath at thee.","jinxes":[{"id":"soldier","reason":"If the Leviathan is in play, the Soldier is safe from all evil abilities."},{"id":"monk","reason":"If the Leviathan is in play, the Monk-protected-player is safe from all evil abilities."},{"id":"innkeeper","reason":"If the Leviathan is in play, the Innkeeper-protected-players are safe from all evil abilities."},{"id":"ravenkeeper","reason":"Each night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die."},{"id":"banshee","reason":"Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability."},{"id":"sage","reason":"Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die."},{"id":"farmer","reason":"Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die."},{"id":"mayor","reason":"If the Leviathan is in play & no execution occurs on day 5, good wins."},{"id":"exorcist","reason":"Evil does not win when more than 1 good player has been executed, if the Exorcist is alive and has ever successfully chosen the Leviathan."},{"id":"grandmother","reason":"If Leviathan is in play and the Grandchild dies by execution, evil wins."},{"id":"king","reason":"If the Leviathan is in play, and at least 1 player is dead, the King learns an alive character each night."},{"id":"hatter","reason":"If the Hatter dies on or after day 5, the Demon cannot choose Leviathan."},{"id":"pithag","reason":"After day 5, the Pit-Hag cannot choose Leviathan."}],"ability":"If more than 1 good player is executed, evil wins. All players know you are in play. After day 5, evil wins.","edition":"","reminders":["Day 1","Day 2","Day 3","Day 4","Day 5","Good Player Executed"],"firstNight":73,"otherNight":91,"firstNightReminder":"Declare that \"The Leviathan is in play.\" Mark the Leviathan with the *DAY 1* reminder.","otherNightReminder":"Optionally, declare that \"The Leviathan is in play.\" Replace the reminder token."},{"id":"yaggababble","name":"Yaggababble","team":"demon","image":"https://the-grim.netlify.app/icons/yaggababble.png","setup":false,"flavor":"Murders inside the Rue Morgue? Фальшивые новости! Hounds on the Baskerville moor? Фальшивые новости! Death while sailing the Nile? Фальшивые новости!","jinxes":[{"id":"exorcist","reason":"If the Exorcist chooses the Yaggababble, the Yaggababble ability does not kill tonight."}],"ability":"You start knowing a secret phrase. For each time you said it publicly today, a player might die.","edition":"","reminders":["Dead","Dead","Dead"],"firstNight":12,"otherNight":49,"firstNightReminder":"Choose a secret phrase. Wake the Yaggababble and let them know their secret phrase.","otherNightReminder":"For each time the Yaggababble said the phrase today, you may choose a player. They die."},{"id":"alhadikhia","name":"Al-Hadikhia","team":"demon","image":"https://the-grim.netlify.app/icons/alhadikhia.png","setup":false,"flavor":"Alsukut min dhahab.","jinxes":[],"ability":"Each night*, you may choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.","edition":"","reminders":["1","2","3"],"firstNight":0,"otherNight":46,"firstNightReminder":"","otherNightReminder":"The Al-Hadikhia chooses three players.    Wake the player marked *1* and say \"the Al-Hadikhia has chosen\", then the player's name, then \"Do you choose to live?\" They either nod or shake their head. Put them to sleep and add or remove shrouds accordingly. Repeat for players marked *2* and *3*. If all three players are now alive, add a shroud to all three."},{"id":"ojo","name":"Ojo","team":"demon","image":"https://the-grim.netlify.app/icons/ojo.png","setup":false,"flavor":"Like a bonfire on a moonless night… I see you, mortal.","jinxes":[],"ability":"Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.","edition":"","reminders":["Dead"],"firstNight":0,"otherNight":45,"firstNightReminder":"","otherNightReminder":"The Ojo chooses a character."}]