Mademoiselle Storytell
v1.0.0by seaplusCustomDifficulty:
"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.
Characters
Townsfolk
PixieYou start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
KnightYou start knowing 2 players that are not the Demon.
NobleYou start knowing 3 players, 1 and only 1 of which is evil.
ShugenjaYou start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
High PriestessEach night, learn which player the Storyteller believes you should talk to most.
GeneralEach night, you learn which alignment the Storyteller believes is winning: good, evil, or neither.
Village IdiotEach night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
SavantEach day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
FishermanOnce per game, during the day, visit the Storyteller for some advice to help you win.
CannibalYou have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
AmnesiacYou do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
FarmerIf you die at night, an alive good player becomes a Farmer.
MayorIf only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Outsider
HermitYou have all Outsider abilities. [-0 or -1 Outsider]
SweetheartWhen you die, 1 player is drunk from now on.
Plague Doctor




When you die, the Storyteller gains a Minion ability.
MutantIf you are "mad" about being an Outsider, you might be executed.
Minion
Marionette
You think you are a good character but you are not. The Demon knows who you are. [You neighbour the Demon]
WraithYou may choose to open your eyes at night. You wake when other evil players do.
BoomdandyIf you are executed, all but 3 players die. 1 minute later, the player with the most players pointing at them dies.
Scarlet WomanIf there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count)
BaronThere are extra Outsiders in play. [+2 Outsiders]
Demon
YaggababbleYou start knowing a secret phrase. For each time you said it publicly today, a player might die.
No DashiiEach night*, choose a player: they die. Your 2 Townsfolk neighbours are poisoned.
KazaliEach night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Fabled & Loric
DjinnUse the Djinn's special rule. All players know what it is.
Night order
First night
- 1DDusk
Start the Night Phase.
- 2MMinion Info
If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.
- 3DDemon Info
If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.
- 4
MarionetteSelect one of the good players next to the Demon and place the Is the Marionette reminder token. Wake the Demon and show them the Marionette.
- 5
PixieShow the Pixie 1 in-play Townsfolk character token.
- 6
AmnesiacDecide the Amnesiac's entire ability. If the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.
- 7
NoblePoint to 3 players including one evil player, in no particular order.
- 8
GeneralShow the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.
- 9DDawn
Wait for a few seconds. End the Night Phase.
Other nights
- 1DDusk
Start the Night Phase.
- 2
Scarlet WomanIf the Scarlet Woman became the Demon today: Show the 'You are' card, then the demon token.
- 3
No DashiiThe No Dashii points to a player. That player dies.
- 4
SweetheartChoose a player that is drunk.
- 5
AmnesiacIf the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.
- 6
FarmerIf a Farmer died tonight, choose another good player and make them the Farmer. Wake this player, show them the 'You are' card and the Farmer character token.
- 7
GeneralShow the General thumbs up for good winning, thumbs down for evil winning or thumb to the side for neither.
- 8DDawn
Wait for a few seconds. End the Night Phase.
Knight, Shugenja, High Priestess, Village Idiot, Hermit, Plague Doctor, Wraith, Yaggababble, Kazali, Djinn don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.
Jinxes

Plague Doctor & WraithIf the Storyteller would gain the Wraith ability, a Minion gains it, and learns this.

Marionette & KazaliIf there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.

Plague Doctor & Scarlet WomanIf the Storyteller would gain the Scarlet Woman ability, a Minion gains it, and learns this.

Plague Doctor & BaronIf the Storyteller would gain the Baron ability, up to two players become Outsiders.

Plague Doctor & MarionetteIf the Storyteller would gain the Marionette ability, one of the Demon's good neighbors becomes the Marionette.

Plague Doctor & BoomdandyIf the Storyteller would gain the Boomdandy ability, a player becomes the Boomdandy.