Mob Rule
v1.1.0by TieGuyTravisCustomDifficulty:
Bootlegger rules
- The Riot chooses an alive player each night*, even if the Ravenkeeper is not in play. They do not have to pick a good player, but cannot pick the Marionette or themself.
"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.
Characters
Townsfolk
GrandmotherYou start knowing a good player & their character. If the Demon kills them, you die too.
Mathematician

Each night, you learn how many players' abilities worked abnormally (since dawn) due to another character's ability.
KingEach night, if the dead outnumber the living, you learn 1 alive character. The Demon knows who you are.
MonkEach night*, choose a player (not yourself): they are safe from the Demon tonight.
RavenkeeperIf you die at night, you are woken to choose a player: you learn their character.
MayorIf only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Outsider
DrunkYou do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
PoliticianIf you were the player most responsible for your team losing, you change alignment & win, even if dead.
Minion
MarionetteYou think you are a good character but you are not. The Demon knows who you are. [You neighbour the Demon]
Boffin

The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Demon
Riot




Nominees die, but may nominate again immediately (on day 3, they must). After day 3, evil wins. [All Minions are Riot]
Fabled & Loric
BootleggerThis script has homebrew characters or rules.
SentinelThere might be 1 extra or 1 fewer Outsider in play.
DjinnUse the Djinn's special rule. All players know what it is.
Night order
First night
- 1DDusk
Start the Night Phase.
- 2MMinion Info
If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.
- 3DDemon Info
If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.
- 4
KingWake the Demon, show them the 'This character selected you' card, show the King token and point to the King player.
- 5
MarionetteSelect one of the good players next to the Demon and place the Is the Marionette reminder token. Wake the Demon and show them the Marionette.
- 6
GrandmotherShow the marked character token. Point to the marked player.
- 7
MathematicianShow the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.
- 8DDawn
Wait for a few seconds. End the Night Phase.
Other nights
- 1DDusk
Start the Night Phase.
- 2
MonkThe previously protected player is no longer protected. The Monk points to a player not themself. Mark that player 'Protected'.
- 3
GrandmotherIf the Grandmother’s grandchild was killed by the Demon tonight: The Grandmother dies.
- 4
RavenkeeperIf the Ravenkeeper died tonight: The Ravenkeeper points to a player. Show that player’s character token.
- 5
KingIf there are more dead than living, show the King a character token of a living player.
- 6
MathematicianShow the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.
- 7DDawn
Wait for a few seconds. End the Night Phase.
Boffin, Bootlegger, Sentinel, Djinn don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.
Jinxes

Riot & MonkIf Riot nominates and executes the Monk-protected player, good wins.

Riot & RavenkeeperEach night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.

Riot & MayorThe Mayor may choose to stop the riot. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.

Mathematician & DrunkThe Mathematician learns if the Drunk's ability yielded false info or failed to work properly.

Boffin & DrunkThe Demon cannot have the Drunk ability.

Riot & GrandmotherIf Riot is in play and the Grandchild dies by execution, evil wins.

Riot & KingIf Riot is in play, and at least 1 player is dead, the King learns an alive character each night.

Boffin & PoliticianThe Demon cannot have the Politician ability.

Mathematician & MarionetteThe Mathematician learns if the Marionette's ability yielded false info or failed to work properly.