Ogre to Joy
v1.0.0by S.M. (Editted)CustomDifficulty:
"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.
Characters
Townsfolk
InvestigatorYou start knowing that 1 of 2 players is a particular Minion.
ClockmakerYou start knowing how many steps from the Demon to its nearest Minion.
EmpathEach night, you learn how many of your 2 alive neighbours are evil.
ChambermaidEach night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability.
ArtistOnce per game, during the day, privately ask the Storyteller any yes/no question.
SageIf the Demon kills you, you learn that it is 1 of 2 players.
Outsider
OgreOn your 1st night, choose a player (not yourself): you become their alignment (you don't know which) even if drunk or poisoned.
DrunkYou do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Minion
BaronThere are extra Outsiders in play. [+2 Outsiders]
Scarlet WomanIf there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count)
Demon
ImpEach night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
Night order
First night
- 1DDusk
Start the Night Phase.
- 2MMinion Info
If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.
- 3DDemon Info
If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.
- 4
InvestigatorShow the character token of a Minion in play. Point to two players, one of which is that character.
- 5
EmpathShow the finger signal (0, 1, 2) for the number of evil alive neighbours of the Empath.
- 6
ClockmakerShow the hand signal for the number (1, 2, 3, etc.) of places from Demon to closest Minion.
- 7
ChambermaidThe Chambermaid points to two players. Show the number signal (0, 1, 2, …) for how many of those players wake tonight for their ability.
- 8DDawn
Wait for a few seconds. End the Night Phase.
Other nights
- 1DDusk
Start the Night Phase.
- 2
Scarlet WomanIf the Scarlet Woman became the Demon today: Show the 'You are' card, then the demon token.
- 3
ImpThe Imp points to a player. That player dies. If the Imp chose themselves: Replace the character of 1 alive minion with a spare Imp token. Show the 'You are' card, then the Imp token.
- 4
SageIf the Sage was killed by a Demon: Point to two players, one of which is that Demon.
- 5
EmpathShow the finger signal (0, 1, 2) for the number of evil neighbours.
- 6
ChambermaidThe Chambermaid points to two players. Show the number signal (0, 1, 2, …) for how many of those players wake tonight for their ability.
- 7DDawn
Wait for a few seconds. End the Night Phase.
Ogre doesn't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.