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Bonus Stage

v1.0.1

by EtreidesCustomDifficulty:

3
Djinn
Toymaker

"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.

Characters

Townsfolk

  • Clockmaker

    You start knowing how many steps from the Demon to its nearest Minion.

  • Savant

    Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.

  • Amnesiac

    You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.

  • Fisherman

    Once per game, during the day, visit the Storyteller for some advice to help you win.

  • Mayor

    If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.

  • Atheist

    The Storyteller can break the game rules & if executed, good wins, even if you are dead. [No evil characters]

Outsider

  • Saint

    If you die by execution, your team loses.

  • Heretic
    Jinxed with Baron
    Jinxed with Lleech

    Whoever wins, loses & whoever loses, wins, even if you are dead.

Minion

  • Baron

    There are extra Outsiders in play. [+2 Outsiders]

  • Mastermind

    If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.

Demon

  • Lleech
    Jinxed with Mastermind

    Each night*, choose a player: they die. You start by choosing an alive player: they are poisoned - you die if & only if they die.

Fabled & Loric

  • Djinn

    Use the Djinn's special rule. All players know what it is.

  • Toymaker

    The Demon may choose not to attack & must do this at least once per game. Evil players get normal starting info.

Night order

First night

  1. 1
    D
    Dusk

    Start the Night Phase.

  2. 2
    M
    Minion Info

    If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.

  3. 3
    D
    Demon Info

    If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.

  4. 4
    Lleech

    The Lleech points to a player. Place the Poisoned reminder token.

  5. 5
    Amnesiac

    Decide the Amnesiac's entire ability. If the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.

  6. 6
    Clockmaker

    Show the hand signal for the number (1, 2, 3, etc.) of places from Demon to closest Minion.

  7. 7
    D
    Dawn

    Wait for a few seconds. End the Night Phase.

Other nights

  1. 1
    D
    Dusk

    Start the Night Phase.

  2. 2
    Lleech

    The Lleech points to a player. That player dies.

  3. 3
    Amnesiac

    If the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.

  4. 4
    D
    Dawn

    Wait for a few seconds. End the Night Phase.

Djinn, Toymaker don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.

Jinxes
  • Jinxed with Heretic
    Jinxed with Baron
    Heretic & Baron

    Only 1 jinxed character can be in play.

  • Jinxed with Lleech
    Jinxed with Mastermind
    Lleech & Mastermind

    If the Mastermind is alive and the Lleech host dies by execution, the Lleech lives but loses their ability.

  • Jinxed with Heretic
    Jinxed with Lleech
    Heretic & Lleech

    Only 1 jinxed character can be in play.