Leash/Lash
v1.0.0by DominicCustomDifficulty:
"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.
Characters
Townsfolk
Village IdiotEach night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
FlowergirlEach night*, you learn if a Demon voted today.
GamblerEach night*, choose a player & guess their character: if you guess wrong, you die.
AlsaahirEach day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
ProfessorOnce per game, at night*, choose a dead player: if they are a Townsfolk, they are resurrected.
RavenkeeperIf you die at night, you are woken to choose a player: you learn their character.
Outsider
HatterIf you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
Puzzlemaster1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
AssassinOnce per game, at night*, choose a player: they die, even if for some reason they could not.
MarionetteYou think you are a good character but you are not. The Demon knows who you are. [You neighbour the Demon]
Demon
ZombuulEach night*, if no-one died today, choose a player: they die. The 1st time you die, you live but register as dead.
Leviathan

If more than 1 good player is executed, you win. All players know you are in play. After day 5, evil wins.
Traveller
ThiefEach night, choose a player (not yourself): their vote counts negatively tomorrow.
BaristaEach night, until dusk, 1) a player becomes sober, healthy and gets true info, or 2) their ability works twice. They learn which.
Fabled & Loric
FerrymanOn the final day, all dead players regain their vote token.
SentinelThere might be 1 extra or 1 fewer Outsider in play.
ToymakerThe Demon may choose not to attack & must do this at least once per game. Evil players get normal starting info.
DjinnUse the Djinn's special rule. All players know what it is.
Night order
First night
- 1DDusk
Start the Night Phase.
- 2MMinion Info
If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.
- 3DDemon Info
If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.
- 4
MarionetteSelect one of the good players next to the Demon and place the Is the Marionette reminder token. Wake the Demon and show them the Marionette.
- 5
LeviathanPlace the Leviathan 'Day 1' marker. Announce 'The Leviathan is in play; this is Day 1.'
- 6DDawn
Wait for a few seconds. End the Night Phase.
Other nights
- 1DDusk
Start the Night Phase.
- 2
GamblerThe Gambler points to a player, and a character on their sheet. If incorrect, the Gambler dies.
- 3
ZombuulIf no-one died during the day: The Zombuul points to a player. That player dies.
- 4
AssassinIf the Assassin has not yet used their ability: The Assassin either shows the 'no' head signal, or points to a player. That player dies.
- 5
ProfessorIf the Professor has not used their ability: The Professor either shakes their head no, or points to a player. If that player is a Townsfolk, they are now alive.
- 6
RavenkeeperIf the Ravenkeeper died tonight: The Ravenkeeper points to a player. Show that player’s character token.
- 7
FlowergirlNod 'yes' or shake head 'no' for whether the Demon voted today. Place the 'Demon not voted' marker (remove 'Demon voted', if any).
- 8
LeviathanChange the Leviathan Day reminder for the next day.
- 9DDawn
Wait for a few seconds. End the Night Phase.
Village Idiot, Alsaahir, Hatter, Ferryman, Sentinel, Toymaker, Djinn don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.
Jinxes

Leviathan & HatterThe Leviathan cannot enter play after day 5.

Leviathan & RavenkeeperEach night*, the Leviathan chooses an alive player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.