Bull-Shit
v1.1.1by Luci PherCustomDifficulty:
"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.
Characters
Townsfolk
StewardYou start knowing 1 good player.
NobleYou start knowing 3 players, 1 and only 1 of which is evil.
LibrarianYou start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
High PriestessEach night, learn which player the Storyteller believes you should talk to most.
Mathematician
Each night, you learn how many players' abilities worked abnormally (since dawn) due to another character's ability.
KingEach night, if the dead outnumber the living, you learn 1 alive character. The Demon knows who you are.
Fortune TellerEach night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
Town CrierEach night*, you learn if a Minion nominated today.
OracleEach night*, you learn how many dead players are evil.
FishermanOnce per game, during the day, visit the Storyteller for some advice to help you win.
PrincessOn your 1st day, if you nominated & executed a player, the Demon doesn't kill tonight.
ChoirboyIf the Demon kills the King, you learn which player is the Demon. [+ the King]
MayorIf only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
Outsider
DrunkYou do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
RecluseYou might register as evil & as a Minion or Demon, even if dead.
SweetheartWhen you die, 1 player is drunk from now on.
BarberIf you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
Minion
PoisonerEach night, choose a player: they are poisoned tonight and tomorrow day.
HarpyEach night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Pit-HagEach night*, choose a player & a character they become (if not-in-play). If a Demon is made, deaths tonight are arbitrary.
Scarlet Woman
If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count)
Demon
OjoEach night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
VigormortisEach night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbour. [-1 Outsider]
Fang GuEach night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]
Lord of TyphonEach night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Fabled & Loric
Spirit of IvoryThere can't be more than 1 extra evil player.
DjinnUse the Djinn's special rule. All players know what it is.
Night order
First night
- 1DDusk
Start the Night Phase.
- 2MMinion Info
If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.
- 3DDemon Info
If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.
- 4
KingWake the Demon, show them the 'This character selected you' card, show the King token and point to the King player.
- 5
PoisonerThe Poisoner points to a player. That player is poisoned.
- 6
LibrarianShow the character token of an Outsider in play. Point to two players, one of which is that character.
- 7
Fortune TellerThe Fortune Teller points to two players. Give the head signal (nod yes, shake no) for whether one of those players is the Demon.
- 8
NoblePoint to 3 players including one evil player, in no particular order.
- 9
MathematicianShow the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.
- 10DDawn
Wait for a few seconds. End the Night Phase.
Other nights
- 1DDusk
Start the Night Phase.
- 2
PoisonerThe previously poisoned player is no longer poisoned. The Poisoner points to a player. That player is poisoned.
- 3
Pit-HagThe Pit-Hag points to a player and a character on the sheet. If this character is not in play, wake that player and show them the 'You are' card and the relevant character token. If the character is in play, nothing happens.
- 4
Scarlet WomanIf the Scarlet Woman became the Demon today: Show the 'You are' card, then the demon token.
- 5
Fang GuThe Fang Gu points to a player. That player dies. Or, if that player was an Outsider and there are no other Fang Gu in play: The Fang Gu dies instead of the chosen player. The chosen player is now an evil Fang Gu. Wake the new Fang Gu. Show the 'You are' card, then the Fang Gu token. Show the 'You are' card, then the thumb-down 'evil' hand sign.
- 6
VigormortisThe Vigormortis points to a player. That player dies. If a Minion, they keep their ability and one of their Townsfolk neighbours is poisoned.
- 7
BarberIf the Barber died today: Wake the Demon. Show the 'This character selected you' card, then Barber token. The Demon either shows a 'no' head signal, or points to 2 players. If they chose players: Swap the character tokens. Wake each player. Show 'You are', then their new character token.
- 8
SweetheartChoose a player that is drunk.
- 9
ChoirboyIf the King was killed by the Demon, wake the Choirboy and point to the Demon player.
- 10
Fortune TellerThe Fortune Teller points to two players. Show the head signal (nod 'yes', shake 'no') for whether one of those players is the Demon.
- 11
Town CrierNod 'yes' or shake head 'no' for whether a Minion nominated today. Place the 'Minion not nominated' marker (remove 'Minion nominated', if any).
- 12
OracleShow the hand signal for the number (0, 1, 2, etc.) of dead evil players.
- 13
KingIf there are more dead than living, show the King a character token of a living player.
- 14
MathematicianShow the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.
- 15DDawn
Wait for a few seconds. End the Night Phase.
Steward, High Priestess, Princess, Harpy, Ojo, Lord of Typhon, Spirit of Ivory, Djinn don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.
Jinxes

Mathematician & DrunkThe Mathematician learns if the Drunk's ability yielded false info or failed to work properly.

Scarlet Woman & Fang GuIf there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman remains the Scarlet Woman.