A Minor Dispute
v1.0.0by QuizoidCustomDifficulty:
"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.
Characters
Townsfolk
NobleYou start knowing 3 players, 1 and only 1 of which is evil.
ChefYou start knowing how many pairs of evil players there are.
EmpathEach night, you learn how many of your 2 alive neighbours are evil.
OracleEach night*, you learn how many dead players are evil.
VirginThe 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
SlayerOnce per game, during the day, publicly choose a player: if they are the Demon, they die.
Outsider
RecluseYou might register as evil & as a Minion or Demon, even if dead.
DrunkYou do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Demon
RiotNominees die, but may nominate again immediately (on day 3, they must). After day 3, evil wins. [All Minions are Riot]
Night order
First night
- 1DDusk
Start the Night Phase.
- 2MMinion Info
If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.
- 3DDemon Info
If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.
- 4
ChefShow the finger signal (0, 1, 2, …) for the number of pairs of neighbouring evil players.
- 5
EmpathShow the finger signal (0, 1, 2) for the number of evil alive neighbours of the Empath.
- 6
NoblePoint to 3 players including one evil player, in no particular order.
- 7DDawn
Wait for a few seconds. End the Night Phase.
Other nights
- 1DDusk
Start the Night Phase.
- 2
EmpathShow the finger signal (0, 1, 2) for the number of evil neighbours.
- 3
OracleShow the hand signal for the number (0, 1, 2, etc.) of dead evil players.
- 4DDawn
Wait for a few seconds. End the Night Phase.