Yum2
v1.0.0by ToodCustomDifficulty:
"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.
Characters
Townsfolk
NobleYou start knowing 3 players, 1 and only 1 of which is evil.
ShugenjaYou start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
PixieYou start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
Bounty Hunter
You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Village IdiotEach night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
KingEach night, if the dead outnumber the living, you learn 1 alive character. The Demon knows who you are.
AcrobatEach night*, if either good living neighbour is drunk or poisoned, you die.
AlsaahirEach day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
EngineerOnce per game, at night, choose which Minions or which Demon is in play.
NightwatchmanOnce per game, at night, choose a player: they learn who you are.
FishermanOnce per game, during the day, visit the Storyteller for some advice to help you win.
ChoirboyIf the Demon kills the King, you learn which player is the Demon. [+ the King]
BansheeIf the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Outsider
OgreOn your 1st night, choose a player (not yourself): you become their alignment (you don't know which) even if drunk or poisoned.
HatterIf you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.
HereticWhoever wins, loses & whoever loses, wins, even if you are dead.
Puzzlemaster1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
Minion
PsychopathEach day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose roshambo.
XaanOn night X, all Townsfolk are poisoned until dusk. [X Outsiders]
WraithYou may choose to open your eyes at night. You wake when other evil players do.
Summoner



You get 3 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon]
Demon
KazaliEach night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Legion


Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Lord of TyphonEach night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Al-HadikhiaEach night*, choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.
Fabled & Loric
DjinnUse the Djinn's special rule. All players know what it is.
Night order
First night
- 1DDusk
Start the Night Phase.
- 2MMinion Info
If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.
- 3DDemon Info
If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.
- 4
KingWake the Demon, show them the 'This character selected you' card, show the King token and point to the King player.
- 5
EngineerThe Engineer shows a 'no' head signal, or points to a Demon or points to the relevant number of Minions. If the Engineer chose characters, replace the Demon or Minions with the choices, then wake the relevant players and show them the You are card and the relevant character tokens.
- 6
PixieShow the Pixie 1 in-play Townsfolk character token.
- 7
NoblePoint to 3 players including one evil player, in no particular order.
- 8
Bounty HunterPoint to 1 evil player. Wake the townsfolk who is evil and show them the 'You are' card and the thumbs down evil sign.
- 9
NightwatchmanThe Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.
- 10DDawn
Wait for a few seconds. End the Night Phase.
Other nights
- 1DDusk
Start the Night Phase.
- 2
EngineerThe Engineer shows a 'no' head signal, or points to a Demon or points to the relevant number of Minions. If the Engineer chose characters, replace the Demon or Minions with the choices, then wake the relevant players and show them the 'You are' card and the relevant character tokens.
- 3
LegionChoose a player, that player dies.
- 4
Al-HadikhiaThe Al-Hadikhia chooses 3 players. Announce the first player, wake them to nod yes to live or shake head no to die, kill or resurrect accordingly, then put to sleep and announce the next player. If all 3 are alive after this, all 3 die.
- 5
AcrobatIf a good living neighbour is drunk or poisoned, the Acrobat player dies.
- 6
ChoirboyIf the King was killed by the Demon, wake the Choirboy and point to the Demon player.
- 7
KingIf there are more dead than living, show the King a character token of a living player.
- 8
Bounty HunterIf the known evil player has died, point to another evil player.
- 9
NightwatchmanThe Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.
- 10DDawn
Wait for a few seconds. End the Night Phase.
Shugenja, Village Idiot, Alsaahir, Banshee, Ogre, Hatter, Xaan, Wraith, Summoner, Kazali, Lord of Typhon, Djinn don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.
Jinxes

Legion & HatterIf Legion is created, all evil players become Legion. If Legion is in play, the Hatter has no ability.

Summoner & HatterIf the Summoner creates a second living Demon, deaths tonight are arbitrary.

Legion & SummonerIf Legion is summoned, all evil players become Legion.

Bounty Hunter & KazaliIf the Kazali turns the Bounty Hunter into a Minion, an evil Townsfolk is not created.

Summoner & KazaliIf the Summoner creates a second living Demon, deaths tonight are arbitrary.

Summoner & Lord of TyphonIf a Lord of Typhon is summoned, they must neighbor a Minion & their other neighbor becomes an evil Minion.

Legion & EngineerIf Legion is created, all evil players become Legion. If Legion is in play, the Engineer starts knowing this but has no ability.

Summoner & EngineerIf the living Summoner is removed from play, the Storyteller has the Summoner ability.