Blabbermouth
v1.0.0by Mateo PriceCustomDifficulty:
"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.
Characters
Townsfolk
GrandmotherYou start knowing a good player & their character. If the Demon kills them, you die too.
Bounty HunterYou start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
DreamerEach night, choose a player (not yourself or Travellers): you learn 1 good and 1 evil character, 1 of which is correct.
MonkEach night*, choose a player (not yourself): they are safe from the Demon tonight.
GossipEach day, you may make a public statement. Tonight, if it was true, a player dies.
AlsaahirEach day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.
SlayerOnce per game, during the day, publicly choose a player: if they are the Demon, they die.
FishermanOnce per game, during the day, visit the Storyteller for some advice to help you win.
JugglerOn your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
SoldierYou are safe from the Demon.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
AmnesiacYou do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
PacifistExecuted good players might not die.
Outsider
DrunkYou do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
TinkerYou might die at any time.
RecluseYou might register as evil & as a Minion or Demon, even if dead.
SaintIf you die by execution, your team loses.
Minion
GodfatherYou start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die.
PoisonerEach night, choose a player: they are poisoned tonight and tomorrow day.
PsychopathEach day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose roshambo.
GoblinIf you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Demon
YaggababbleYou start knowing a secret phrase. For each time you said it publicly today, a player might die.
Fabled & Loric
DjinnUse the Djinn's special rule. All players know what it is.
Night order
First night
- 1DDusk
Start the Night Phase.
- 2MMinion Info
If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.
- 3DDemon Info
If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.
- 4
PoisonerThe Poisoner points to a player. That player is poisoned.
- 5
GodfatherShow each of the Outsider tokens in play.
- 6
AmnesiacDecide the Amnesiac's entire ability. If the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.
- 7
GrandmotherShow the marked character token. Point to the marked player.
- 8
DreamerThe Dreamer points to a player. Show 1 good and 1 evil character token; one of these is correct.
- 9
Bounty HunterPoint to 1 evil player. Wake the townsfolk who is evil and show them the 'You are' card and the thumbs down evil sign.
- 10DDawn
Wait for a few seconds. End the Night Phase.
Other nights
- 1DDusk
Start the Night Phase.
- 2
PoisonerThe previously poisoned player is no longer poisoned. The Poisoner points to a player. That player is poisoned.
- 3
MonkThe previously protected player is no longer protected. The Monk points to a player not themself. Mark that player 'Protected'.
- 4
GodfatherIf an Outsider died today: The Godfather points to a player. That player dies.
- 5
GossipIf the Gossip’s public statement was true: Choose a player not protected from dying tonight. That player dies.
- 6
AmnesiacIf the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.
- 7
TinkerThe Tinker might die.
- 8
GrandmotherIf the Grandmother’s grandchild was killed by the Demon tonight: The Grandmother dies.
- 9
DreamerThe Dreamer points to a player. Show 1 good and 1 evil character token; one of these is correct.
- 10
JugglerIf today was the Juggler’s first day: Show the hand signal for the number (0, 1, 2, etc.) of 'Correct' markers. Remove markers.
- 11
Bounty HunterIf the known evil player has died, point to another evil player.
- 12DDawn
Wait for a few seconds. End the Night Phase.
Alsaahir, Yaggababble, Djinn don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.
Jinxes

Cannibal & JugglerIf the Juggler guesses on their first day and dies by execution, tonight the living Cannibal learns how many guesses the Juggler got correct.