If I Were God
v1.0.0by Vinnica (bumblvee)CustomDifficulty:
"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.
Characters
Townsfolk
KnightYou start knowing 2 players that are not the Demon.
LibrarianYou start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
High PriestessEach night, learn which player the Storyteller believes you should talk to most.
SailorEach night, choose an alive player: either you or they are drunk until dusk. You can't die.
MathematicianEach night, you learn how many players' abilities worked abnormally (since dawn) due to another character's ability.
Cult LeaderEach night, you become the alignment of an alive neighbour. If all good players choose to join your cult, your team wins.
OracleEach night*, you learn how many dead players are evil.
SavantEach day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
ProfessorOnce per game, at night*, choose a dead player: if they are a Townsfolk, they are resurrected.
SoldierYou are safe from the Demon.
AmnesiacYou do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Magician

The Demon thinks you are a Minion. Minions think you are a Demon.
AtheistThe Storyteller can break the game rules & if executed, good wins, even if you are dead. [No evil characters]
Outsider
HermitYou have all Outsider abilities. [-0 or -1 Outsider]
Plague DoctorWhen you die, the Storyteller gains a Minion ability.
SaintIf you die by execution, your team loses.
SnitchMinions start knowing 3 not-in-play characters.
Minion
WidowOn your 1st night, look at the Grimoire and choose a player: they are poisoned. 1 good player knows a Widow is in play.
Summoner

You get 3 bluffs. On the 3rd night, choose a player: they become an evil Demon of your choice. [No Demon]
Organ GrinderAll players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk until dusk.
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
Demon
KazaliEach night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Legion
Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Lord of TyphonEach night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Riot

Nominees die, but may nominate again immediately (on day 3, they must). After day 3, evil wins. [All Minions are Riot]
Traveller
GangsterOnce per day, you may choose to kill an alive neighbour, if your other alive neighbour agrees.
JudgeOnce per game, if another player nominated, you may choose to force the current execution to pass or fail.
DeviantIf you were funny today, you cannot die by exile.
VoudonOnly you and the dead can vote. They don't need a vote token to do so. A 50% majority is not required.
Fabled & Loric
DjinnUse the Djinn's special rule. All players know what it is.
Night order
First night
- 1DDusk
Start the Night Phase.
- 2MMinion Info
If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.
- 3DDemon Info
If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.
- 4
Magician - 5
SnitchAfter Minion info wake each Minion and show them three not-in-play character tokens. These may be the same or different to each other and the ones shown to the Demon.
- 6
SailorThe Sailor points to a living player. Either the Sailor, or the chosen player, is drunk.
- 7
WidowShow the Grimoire to the Widow for as long as they need. The Widow points to a player. That player is poisoned. Wake a good player. Show the 'These characters are in play' card, then the Widow character token.
- 8
AmnesiacDecide the Amnesiac's entire ability. If the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.
- 9
LibrarianShow the character token of an Outsider in play. Point to two players, one of which is that character.
- 10
Cult LeaderIf the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.
- 11
MathematicianShow the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.
- 12DDawn
Wait for a few seconds. End the Night Phase.
Other nights
- 1DDusk
Start the Night Phase.
- 2
SailorThe previously drunk player is no longer drunk. The Sailor points to a living player. Either the Sailor, or the chosen player, is drunk.
- 3
LegionChoose a player, that player dies.
- 4
ProfessorIf the Professor has not used their ability: The Professor either shakes their head no, or points to a player. If that player is a Townsfolk, they are now alive.
- 5
AmnesiacIf the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.
- 6
OracleShow the hand signal for the number (0, 1, 2, etc.) of dead evil players.
- 7
Cult LeaderIf the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.
- 8
MathematicianShow the hand signal for the number (0, 1, 2, etc.) of players whose ability malfunctioned due to other abilities.
- 9DDawn
Wait for a few seconds. End the Night Phase.
Knight, High Priestess, Hermit, Plague Doctor, Summoner, Organ Grinder, Boffin, Kazali, Lord of Typhon, Djinn don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.
Jinxes

Legion & SummonerIf Legion is summoned, all evil players become Legion.

Summoner & KazaliIf the Summoner creates a second living Demon, deaths tonight are arbitrary.

Summoner & Lord of TyphonIf a Lord of Typhon is summoned, they must neighbor a Minion & their other neighbor becomes an evil Minion.

Riot & SoldierIf Riot nominates and executes the Soldier, good wins.

Boffin & Cult LeaderIf the Demon has the Cult Leader ability, they can't turn good due to this ability.

Riot & AtheistDuring a riot, if the Storyteller is nominated, players vote. If they are 'about to die', the game ends. If not, they nominate again.

Magician & WidowWhen the Widow sees the Grimoire, the Demon and Magician's character tokens are removed.

Magician & LegionIf the Magician is in play, during the Demon info step, Legion wake in separate groups. Each group learns which players are good, but does not learn the Magician.