Voting Blocks
v1.0.1by ShadowhawkCustomDifficulty:
"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.
Characters
Townsfolk
KnightYou start knowing 2 players that are not the Demon.
NobleYou start knowing 3 players, 1 and only 1 of which is evil.
ShugenjaYou start knowing if your closest evil player is clockwise or anti-clockwise. If equidistant, this info is arbitrary.
SavantEach day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
InnkeeperEach night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
LycanthropeEach night*, choose a living player: if good, they die, but they are the only player that can die tonight.
ArtistOnce per game, during the day, privately ask the Storyteller any yes/no question.
JugglerOn your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
AmnesiacYou do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Cannibal
You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
Alchemist
You have a not-in-play Minion ability.
SoldierYou are safe from the Demon.
MayorIf only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
VirginThe 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
Outsider
Puzzlemaster1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
GolemYou may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Plague DoctorWhen you die, the Storyteller gains a Minion ability.
MutantIf you are "mad" about being an Outsider, you might be executed.
Minion
VizierAll players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
MezephelesYou start knowing a secret word. The 1st good player to say this word becomes evil that night.
HarpyEach night, choose 2 players: tomorrow, the 1st player is mad that the 2nd is evil, or one or both might die.
Organ GrinderAll players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk until dusk.
Demon
OjoEach night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
LleechEach night*, choose a player: they die. You start by choosing an alive player: they are poisoned - you die if & only if they die.
LegionEach night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
Fabled & Loric
DjinnUse the Djinn's special rule. All players know what it is.
Night order
First night
- 1DDusk
Start the Night Phase.
- 2MMinion Info
If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.
- 3DDemon Info
If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.
- 4
AlchemistShow the Alchemist a not-in-play Minion token
- 5
LleechThe Lleech points to a player. Place the Poisoned reminder token.
- 6
MezephelesShow the Mezepheles their secret word.
- 7
AmnesiacDecide the Amnesiac's entire ability. If the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.
- 8
NoblePoint to 3 players including one evil player, in no particular order.
- 9DDawn
Wait for a few seconds. End the Night Phase.
Other nights
- 1DDusk
Start the Night Phase.
- 2
InnkeeperThe previously protected and drunk players lose those markers. The Innkeeper points to two players. Those players are protected. One is drunk.
- 3
MezephelesWake the 1st good player that said the Mezepheles' secret word and show them the 'You are' card and the thumbs down evil signal.
- 4
LycanthropeThe Lycanthrope points to a living player: if good, they die and no one else can die tonight.
- 5
LegionChoose a player, that player dies.
- 6
LleechThe Lleech points to a player. That player dies.
- 7
AmnesiacIf the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.
- 8
JugglerIf today was the Juggler’s first day: Show the hand signal for the number (0, 1, 2, etc.) of 'Correct' markers. Remove markers.
- 9DDawn
Wait for a few seconds. End the Night Phase.
Knight, Shugenja, Plague Doctor, Vizier, Harpy, Organ Grinder, Ojo, Djinn don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.
Jinxes

Alchemist & Organ GrinderIf the Alchemist has the Organ Grinder ability, the Organ Grinder is in play. If both are sober, both are drunk.

Cannibal & JugglerIf the Juggler guesses on their first day and dies by execution, tonight the living Cannibal learns how many guesses the Juggler got correct.