Confused Nomination
v1.0.0by HarithCustomDifficulty:
"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.
Characters
Townsfolk
StewardYou start knowing 1 good player.
VirginThe 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
PrincessOn your 1st day, if you nominated & executed a player, the Demon doesn't kill tonight.
JugglerOn your 1st day, publicly guess up to 5 players' characters. That night, you learn how many you got correct.
SavantEach day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.
MonkEach night*, choose a player (not yourself): they are safe from the Demon tonight.
SeamstressOnce per game, at night, choose 2 players (not yourself): you learn if they are the same alignment.
ExorcistEach night*, choose a player (different to last night): the Demon, if chosen, learns who you are then doesn't wake tonight.
BalloonistEach night, you learn 1 player of each character type, until there are no more types to learn. [+1 Outsider]
LycanthropeEach night*, choose a living player: if good, they die, but they are the only player that can die tonight.
Poppy GrowerMinions & Demons do not know each other. If you die, they learn who each other are that night.
Alchemist
You have a not-in-play Minion ability.
AtheistThe Storyteller can break the game rules & if executed, good wins, even if you are dead. [No evil characters]
Outsider
HermitYou have all Outsider abilities. [-0 or -1 Outsider]
PoliticianIf you were the player most responsible for your team losing, you change alignment & win, even if dead.
Heretic
Whoever wins, loses & whoever loses, wins, even if you are dead.
LunaticYou think you are a Demon, but you are not. The Demon knows who you are & who you choose at night.
Minion
Pit-Hag
Each night*, choose a player & a character they become (if not-in-play). If a Demon is made, deaths tonight are arbitrary.
Vizier
All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.
GoblinIf you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
MastermindIf the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.
Demon
VortoxEach night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.
Lil' Monsta

Each night, Minions choose who babysits Lil' Monsta's token & "is the Demon". A player dies each night*. [+1 Minion]
ZombuulEach night*, if no-one died today, choose a player: they die. The 1st time you die, you live but register as dead.
Yaggababble
You start knowing a secret phrase. For each time you said it publicly today, a player might die.
Fabled & Loric
DjinnUse the Djinn's special rule. All players know what it is.
Night order
First night
- 1DDusk
Start the Night Phase.
- 2MMinion Info
If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.
- 3DDemon Info
If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.
- 4
AlchemistShow the Alchemist a not-in-play Minion token
- 5
Poppy GrowerDo not inform the Demon/Minions who each other are
- 6
LunaticIf 7 or more players: Show the Lunatic a number of arbitrary 'Minions', players equal to the number of Minions in play. Show 3 character tokens of arbitrary good characters. If the token received by the Lunatic is a Demon that would wake tonight: Allow the Lunatic to do the Demon actions. Place their 'attack' markers. Wake the Demon. Show the Demon’s real character token. Show them the Lunatic player. If the Lunatic attacked players: Show the real demon each marked player. Remove any Lunatic 'attack' markers.
- 7
Lil' MonstaWake all Minions together, allow them to vote by pointing at who they want to babysit Lil' Monsta.
- 8
SeamstressThe Seamstress either shows a 'no' head signal, or points to two other players. If the Seamstress chose players , nod 'yes' or shake 'no' for whether they are of same alignment.
- 9
BalloonistChoose a character type. Point to a player whose character is of that type. Place the Balloonist's Seen reminder next to that character.
- 10DDawn
Wait for a few seconds. End the Night Phase.
Other nights
- 1DDusk
Start the Night Phase.
- 2
Poppy GrowerIf the Poppy Grower has died, show the Minions/Demon who each other are.
- 3
MonkThe previously protected player is no longer protected. The Monk points to a player not themself. Mark that player 'Protected'.
- 4
Pit-HagThe Pit-Hag points to a player and a character on the sheet. If this character is not in play, wake that player and show them the 'You are' card and the relevant character token. If the character is in play, nothing happens.
- 5
LunaticAllow the Lunatic to do the actions of the Demon. Place their 'attack' markers. If the Lunatic selected players: Wake the Demon. Show the 'attack' marker, then point to each marked player. Remove any Lunatic 'attack' markers.
- 6
ExorcistThe Exorcist points to a player, different from the previous night. If that player is the Demon: Wake the Demon. Show the Exorcist token. Point to the Exorcist. The Demon does not act tonight.
- 7
LycanthropeThe Lycanthrope points to a living player: if good, they die and no one else can die tonight.
- 8
ZombuulIf no-one died during the day: The Zombuul points to a player. That player dies.
- 9
VortoxThe Vortox points to a player. That player dies.
- 10
Lil' MonstaWake all Minions together, allow them to vote by pointing at who they want to babysit Lil' Monsta. Choose a player, that player dies.
- 11
SeamstressIf the Seamstress has not yet used their ability: the Seamstress either shows a 'no' head signal, or points to two other players. If the Seamstress chose players , nod 'yes' or shake 'no' for whether they are of same alignment.
- 12
JugglerIf today was the Juggler’s first day: Show the hand signal for the number (0, 1, 2, etc.) of 'Correct' markers. Remove markers.
- 13
BalloonistChoose a character type that does not yet have a Seen reminder next to a character of that type. Point to a player whose character is of that type, if there are any. Place the Balloonist's Seen reminder next to that character.
- 14DDawn
Wait for a few seconds. End the Night Phase.
Steward, Princess, Hermit, Vizier, Yaggababble, Djinn don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.
Jinxes

Lil' Monsta & VizierIf the Vizier is babysitting Lil' Monsta, they die when executed.

Yaggababble & ExorcistIf the Exorcist chooses the Yaggababble, the Yaggababble does not kill tonight.

Heretic & Pit-HagOnly 1 jinxed character can be in play.

Alchemist & MastermindAn Alchemist-Mastermind has no Mastermind ability & the Mastermind is not-in-play.

Lil' Monsta & Poppy GrowerIf Lil' Monsta & the Poppy Grower are alive, Minions wake one by one, until one of them chooses to take the Lil' Monsta token.

Pit-Hag & PoliticianIf the Pit-Hag turns an evil player into the Politician, they can't turn good due to their own ability.

Vizier & PoliticianThe Politician might register as evil to the Vizier.