BOTChub
← All scripts

The Dark Dimension - Day Script

v1.0.1

by PogoFoxCustomDifficulty:

1
Bootlegger

Bootlegger rules

  • The game is played with both the Day Script and the Night Script of "The Dark Dimension." When players draw their characters, they draw a character from the Night Script. The Storyteller will then privately assign each player a Day Script character as well, of the same alignment as their Night Script character (but not necessarily the same character type). Players will learn their Day Script character privately from the Storyteller during Day 1. For the entirety of the game, the Night Script is in effect at night and only at night, and the Day Script is in effect during the day and only the day. For example, a player who is the Tea Lady by day does not protect their neighbors at night, since there is no Tea Lady on the Night Script, and a No Dashii only poisons their Townsfolk neighbors at night since there is no No Dashii on the Day Script.
  • In games of 7 or more players, the player who learns they are the Day Script Demon on Day 1 also learns 3 Day Script bluffs.
  • If a player (such as the Goon) changes alignment, both their Day Script and their Night Script characters change alignment at the same time.
  • Travellers are assigned both a Day Script and a Night Script Traveller character, both the same alignment, when they join the game.
  • The Night Script is the "Dark Dimension" and is not the game in the "real world." So, the game only ends when a team's win conditions are met during the day.

"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.

Characters

Townsfolk

  • Savant

    Each day, you may visit the Storyteller to learn 2 things in private: 1 is true & 1 is false.

  • Alsaahir

    Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.

  • Artist

    Once per game, during the day, privately ask the Storyteller any yes/no question.

  • Slayer

    Once per game, during the day, publicly choose a player: if they are the Demon, they die.

  • Fisherman

    Once per game, during the day, visit the Storyteller for some advice to help you win.

  • Alchemist

    You have a not-in-play Minion ability.

  • Cannibal

    You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.

  • Amnesiac

    You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.

  • Tea Lady

    If both your alive neighbours are good, they can't die.

  • Fool

    The first time you die, you don't.

  • Virgin

    The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.

  • Pacifist

    Executed good players might not die.

Outsider

  • Drunk

    You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.

  • Sweetheart

    When you die, 1 player is drunk from now on.

  • Saint

    If you die by execution, your team loses.

  • Mutant

    If you are "mad" about being an Outsider, you might be executed.

Minion

  • Psychopath

    Each day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose roshambo.

  • Goblin

    If you publicly claim to be the Goblin when nominated & are executed that day, your team wins.

  • Boomdandy

    If you are executed, all but 3 players die. 1 minute later, the player with the most players pointing at them dies.

  • Scarlet Woman

    If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count)

Demon

  • Yaggababble

    You start knowing a secret phrase. For each time you said it publicly today, a player might die.

  • Leviathan

    If more than 1 good player is executed, you win. All players know you are in play. After day 5, evil wins.

Traveller

  • Judge

    Once per game, if another player nominated, you may choose to force the current execution to pass or fail.

  • Beggar

    You must use a vote token to vote. Dead players may choose to give you theirs. If so, you learn their alignment. You are sober & healthy.

  • Gnome

    All players start knowing a player of your alignment. You may choose to kill anyone who nominates them.

  • Voudon

    Only you and the dead can vote. They don't need a vote token to do so. A 50% majority is not required.

Fabled & Loric

  • Bootlegger

    This script has homebrew characters or rules.

Night order

First night

  1. 1
    D
    Dusk

    Start the Night Phase.

  2. 2
    M
    Minion Info

    If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.

  3. 3
    D
    Demon Info

    If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.

  4. 4
    Alchemist

    Show the Alchemist a not-in-play Minion token

  5. 5
    Amnesiac

    Decide the Amnesiac's entire ability. If the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.

  6. 6
    Leviathan

    Place the Leviathan 'Day 1' marker. Announce 'The Leviathan is in play; this is Day 1.'

  7. 7
    D
    Dawn

    Wait for a few seconds. End the Night Phase.

Other nights

  1. 1
    D
    Dusk

    Start the Night Phase.

  2. 2
    Scarlet Woman

    If the Scarlet Woman became the Demon today: Show the 'You are' card, then the demon token.

  3. 3
    Sweetheart

    Choose a player that is drunk.

  4. 4
    Amnesiac

    If the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.

  5. 5
    Leviathan

    Change the Leviathan Day reminder for the next day.

  6. 6
    D
    Dawn

    Wait for a few seconds. End the Night Phase.

Alsaahir, Yaggababble, Bootlegger don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.