Friday-13
v1.2.0by P&TCustomDifficulty:
"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.
Characters
Townsfolk
AcrobatEach night*, if either good living neighbour is drunk or poisoned, you die.
AmnesiacYou do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
BalloonistEach night, you learn 1 player of each character type, until there are no more types to learn. [+1 Outsider]
BansheeIf the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Bounty Hunter
You start knowing 1 evil player. If the player you know dies, you learn another evil player tonight. [1 Townsfolk is evil]
Cannibal

You have the ability of the recently killed executee. If they are evil, you are poisoned until a good player dies by execution.
KnightYou start knowing 2 players that are not the Demon.
LycanthropeEach night*, choose a living player: if good, they die, but they are the only player that can die tonight.
NightwatchmanOnce per game, at night, choose a player: they learn who you are.
NobleYou start knowing 3 players, 1 and only 1 of which is evil.
PixieYou start knowing 1 in-play Townsfolk. If you were mad that you were this character, you gain their ability when they die.
PrincessOn your 1st day, if you nominated & executed a player, the Demon doesn't kill tonight.
Village IdiotEach night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
Outsider
GolemYou may only nominate once per game. When you do, if the nominee is not the Demon, they die.
Plague Doctor
When you die, the Storyteller gains a Minion ability.
SnitchMinions start knowing 3 not-in-play characters.
ZealotIf there are 5 or more players alive, you must vote for every nomination.
Minion
Boffin
The Demon (even if drunk or poisoned) has a not-in-play good character’s ability. You both know which.
GoblinIf you publicly claim to be the Goblin when nominated & are executed that day, your team wins.
Organ GrinderAll players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk until dusk.
WidowOn your 1st night, look at the Grimoire and choose a player: they are poisoned. 1 good player knows a Widow is in play.
Demon
KazaliEach night*, choose a player: they die. [You choose which players are which Minions. -? to +? Outsiders]
Lord of TyphonEach night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]
Riot
Nominees die, but may nominate again immediately (on day 3, they must). After day 3, evil wins. [All Minions are Riot]
YaggababbleYou start knowing a secret phrase. For each time you said it publicly today, a player might die.
Fabled & Loric
DjinnUse the Djinn's special rule. All players know what it is.
Night order
First night
- 1DDusk
Start the Night Phase.
- 2MMinion Info
If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.
- 3DDemon Info
If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.
- 4
SnitchAfter Minion info wake each Minion and show them three not-in-play character tokens. These may be the same or different to each other and the ones shown to the Demon.
- 5
WidowShow the Grimoire to the Widow for as long as they need. The Widow points to a player. That player is poisoned. Wake a good player. Show the 'These characters are in play' card, then the Widow character token.
- 6
PixieShow the Pixie 1 in-play Townsfolk character token.
- 7
AmnesiacDecide the Amnesiac's entire ability. If the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.
- 8
NoblePoint to 3 players including one evil player, in no particular order.
- 9
BalloonistChoose a character type. Point to a player whose character is of that type. Place the Balloonist's Seen reminder next to that character.
- 10
Bounty HunterPoint to 1 evil player. Wake the townsfolk who is evil and show them the 'You are' card and the thumbs down evil sign.
- 11
NightwatchmanThe Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.
- 12DDawn
Wait for a few seconds. End the Night Phase.
Other nights
- 1DDusk
Start the Night Phase.
- 2
LycanthropeThe Lycanthrope points to a living player: if good, they die and no one else can die tonight.
- 3
AcrobatIf a good living neighbour is drunk or poisoned, the Acrobat player dies.
- 4
AmnesiacIf the Amnesiac's ability causes them to wake tonight: Wake the Amnesiac and run their ability.
- 5
BalloonistChoose a character type that does not yet have a Seen reminder next to a character of that type. Point to a player whose character is of that type, if there are any. Place the Balloonist's Seen reminder next to that character.
- 6
Bounty HunterIf the known evil player has died, point to another evil player.
- 7
NightwatchmanThe Nightwatchman may point to a player. Wake that player, show the 'This character selected you' card and the Nightwatchman token, then point to the Nightwatchman player.
- 8DDawn
Wait for a few seconds. End the Night Phase.
Banshee, Knight, Princess, Village Idiot, Plague Doctor, Zealot, Boffin, Organ Grinder, Kazali, Lord of Typhon, Yaggababble, Djinn don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.
Jinxes

Boffin & Village IdiotIf there is a spare token, the Boffin can give the Demon the Village Idiot ability.

Cannibal & PrincessIf the Cannibal nominated, executed, & killed the Princess today, the Demon doesn't kill tonight.

Riot & BansheeEach night*, Riot chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.

Cannibal & ZealotIf the Cannibal gains the Zealot ability, the Cannibal learns this.

Bounty Hunter & KazaliIf the Kazali turns the Bounty Hunter into a Minion, an evil Townsfolk is not created.

Plague Doctor & GoblinIf the Storyteller would gain the Goblin ability, a Minion gains it, and learns this.