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No Greater Joy - Stream Edition

v1.0.0

by Unknown (based on script by Steven Medway)CustomDifficulty:

5
Bootlegger
Toymaker

"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.

Characters

Townsfolk

  • Chef

    You start knowing how many pairs of evil players there are.

  • Investigator

    You start knowing that 1 of 2 players is a particular Minion.

  • Empath

    Each night, you learn how many of your 2 alive neighbours are evil.

  • Oracle

    Each night*, you learn how many dead players are evil.

  • Artist

    Once per game, during the day, privately ask the Storyteller any yes/no question.

  • Sage

    If the Demon kills you, you learn that it is 1 of 2 players.

Outsider

  • Drunk

    You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.

  • Klutz

    When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.

Minion

  • Scarlet Woman

    If there are 5 or more players alive & the Demon dies, you become the Demon. (Travellers don't count)

  • Baron

    There are extra Outsiders in play. [+2 Outsiders]

Demon

  • Imp

    Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.

Fabled & Loric

  • Bootlegger

    This script has homebrew characters or rules.

  • Toymaker

    The Demon may choose not to attack & must do this at least once per game. Evil players get normal starting info.

Night order

First night

  1. 1
    D
    Dusk

    Start the Night Phase.

  2. 2
    M
    Minion Info

    If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.

  3. 3
    D
    Demon Info

    If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.

  4. 4
    Investigator

    Show the character token of a Minion in play. Point to two players, one of which is that character.

  5. 5
    Chef

    Show the finger signal (0, 1, 2, …) for the number of pairs of neighbouring evil players.

  6. 6
    Empath

    Show the finger signal (0, 1, 2) for the number of evil alive neighbours of the Empath.

  7. 7
    D
    Dawn

    Wait for a few seconds. End the Night Phase.

Other nights

  1. 1
    D
    Dusk

    Start the Night Phase.

  2. 2
    Scarlet Woman

    If the Scarlet Woman became the Demon today: Show the 'You are' card, then the demon token.

  3. 3
    Imp

    The Imp points to a player. That player dies. If the Imp chose themselves: Replace the character of 1 alive minion with a spare Imp token. Show the 'You are' card, then the Imp token.

  4. 4
    Sage

    If the Sage was killed by a Demon: Point to two players, one of which is that Demon.

  5. 5
    Empath

    Show the finger signal (0, 1, 2) for the number of evil neighbours.

  6. 6
    Oracle

    Show the hand signal for the number (0, 1, 2, etc.) of dead evil players.

  7. 7
    D
    Dawn

    Wait for a few seconds. End the Night Phase.

Bootlegger, Toymaker don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.