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I Hate Everything About You

v1.0.0

by phillyCHEEEEEZCustomDifficulty:

6
Angel
Buddhist
Doomsayer
Ferryman
Fiddler
Djinn

"Open Script Tool" pre-loads this script's characters directly on script.bloodontheclocktower.com, the same way it works from other script libraries.

Characters

Townsfolk

  • King

    Each night, if the dead outnumber the living, you learn 1 alive character. The Demon knows who you are.

  • Cult Leader

    Each night, you become the alignment of an alive neighbour. If all good players choose to join your cult, your team wins.

  • Acrobat

    Each night*, if either good living neighbour is drunk or poisoned, you die.

  • Exorcist

    Each night*, choose a player (different to last night): the Demon, if chosen, learns who you are then doesn't wake tonight.

  • Alsaahir

    Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins.

  • Engineer

    Once per game, at night, choose which Minions or which Demon is in play.

  • Courtier

    Once per game, at night, choose a character: they are drunk for 3 nights & 3 days.

  • Professor

    Once per game, at night*, choose a dead player: if they are a Townsfolk, they are resurrected.

  • Minstrel

    When a Minion dies by execution, all other players (except Travellers) are drunk until dusk tomorrow.

  • Choirboy

    If the Demon kills the King, you learn which player is the Demon. [+ the King]

  • Banshee

    If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.

  • Pacifist

    Executed good players might not die.

  • Atheist

    The Storyteller can break the game rules & if executed, good wins, even if you are dead. [No evil characters]

Outsider

  • Butler

    Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too.

  • Ogre

    On your 1st night, choose a player (not yourself): you become their alignment (you don't know which) even if drunk or poisoned.

  • Zealot

    If there are 5 or more players alive, you must vote for every nomination.

  • Heretic

    Whoever wins, loses & whoever loses, wins, even if you are dead.

Minion

  • Wizard

    Once per game, choose to make a wish. If granted, it might have a price & leave a clue as to its nature.

  • Xaan

    On night X, all Townsfolk are poisoned until dusk. [X Outsiders]

  • Mastermind

    If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.

  • Vizier
    Jinxed with Alsaahir
    Jinxed with Zealot
    Jinxed with Courtier

    All players know you are the Vizier. You cannot die during the day. If good voted, you may choose to execute immediately.

Demon

  • Al-Hadikhia
    Jinxed with Mastermind

    Each night*, choose 3 players (all players learn who): each silently chooses to live or die, but if all live, all die.

  • Lord of Typhon

    Each night*, choose a player: they die. [Evil characters are in a line. You are in the middle. +1 Minion. -? to +? Outsiders]

  • Leviathan
    Jinxed with Banshee
    Jinxed with Exorcist
    Jinxed with King

    If more than 1 good player is executed, you win. All players know you are in play. After day 5, evil wins.

  • Riot
    Jinxed with Banshee
    Jinxed with Exorcist
    Jinxed with King
    Jinxed with Atheist

    Nominees die, but may nominate again immediately (on day 3, they must). After day 3, evil wins. [All Minions are Riot]

Traveller

  • Gunslinger

    Each day, after the 1st vote has been tallied, you may choose a player that voted: they die.

  • Matron

    Each day, you may choose up to 3 sets of 2 players to swap seats. Players may not leave their seats to talk in private.

  • Gangster

    Once per day, you may choose to kill an alive neighbour, if your other alive neighbour agrees.

  • Gnome

    All players start knowing a player of your alignment. You may choose to kill anyone who nominates them.

  • Voudon

    Only you and the dead can vote. They don't need a vote token to do so. A 50% majority is not required.

Fabled & Loric

  • Angel

    Something bad might happen to whoever is most responsible for the death of a new player.

  • Buddhist

    For the first 2 minutes of each day, veteran players may not talk.

  • Doomsayer

    If 4 or more players live, each living player may publicly choose (once per game) that a player of their own alignment dies.

  • Ferryman

    On the final day, all dead players regain their vote token.

  • Fiddler

    Once per game, the Demon secretly chooses an opposing player: all players choose which of these 2 players win.

  • Djinn

    Use the Djinn's special rule. All players know what it is.

Night order

First night

  1. 1
    D
    Dusk

    Start the Night Phase.

  2. 2
    M
    Minion Info

    If there are 7 or more players, wake all Minions: Show the THIS IS THE DEMON token. Point to the Demon. Show THESE ARE YOUR MINIONS token. Point to the other Minions.

  3. 3
    D
    Demon Info

    If there are 7 or more players, wake the Demon. Show the Demon token. Show all Minions. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 not-in-play good character tokens.

  4. 4
    King

    Wake the Demon, show them the 'This character selected you' card, show the King token and point to the King player.

  5. 5
    Engineer

    The Engineer shows a 'no' head signal, or points to a Demon or points to the relevant number of Minions. If the Engineer chose characters, replace the Demon or Minions with the choices, then wake the relevant players and show them the You are card and the relevant character tokens.

  6. 6
    Courtier

    The Courtier either shows a 'no' head signal, or points to a character on the sheet. If the Courtier used their ability: If that character is in play, that player is drunk.

  7. 7
    Butler

    The Butler points to a player. Mark that player as 'Master'.

  8. 8
    Cult Leader

    If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.

  9. 9
    Leviathan

    Place the Leviathan 'Day 1' marker. Announce 'The Leviathan is in play; this is Day 1.'

  10. 10
    D
    Dawn

    Wait for a few seconds. End the Night Phase.

Other nights

  1. 1
    D
    Dusk

    Start the Night Phase.

  2. 2
    Engineer

    The Engineer shows a 'no' head signal, or points to a Demon or points to the relevant number of Minions. If the Engineer chose characters, replace the Demon or Minions with the choices, then wake the relevant players and show them the 'You are' card and the relevant character tokens.

  3. 3
    Courtier

    Reduce the remaining number of days the marked player is poisoned. If the Courtier has not yet used their ability: The Courtier either shows a 'no' head signal, or points to a character on the sheet. If the Courtier used their ability: If that character is in play, that player is drunk.

  4. 4
    Exorcist

    The Exorcist points to a player, different from the previous night. If that player is the Demon: Wake the Demon. Show the Exorcist token. Point to the Exorcist. The Demon does not act tonight.

  5. 5
    Al-Hadikhia

    The Al-Hadikhia chooses 3 players. Announce the first player, wake them to nod yes to live or shake head no to die, kill or resurrect accordingly, then put to sleep and announce the next player. If all 3 are alive after this, all 3 die.

  6. 6
    Acrobat

    If a good living neighbour is drunk or poisoned, the Acrobat player dies.

  7. 7
    Professor

    If the Professor has not used their ability: The Professor either shakes their head no, or points to a player. If that player is a Townsfolk, they are now alive.

  8. 8
    Choirboy

    If the King was killed by the Demon, wake the Choirboy and point to the Demon player.

  9. 9
    King

    If there are more dead than living, show the King a character token of a living player.

  10. 10
    Cult Leader

    If the cult leader changed alignment, show them the thumbs up good signal of the thumbs down evil signal accordingly.

  11. 11
    Butler

    The Butler points to a player. Mark that player as 'Master'.

  12. 12
    Leviathan

    Change the Leviathan Day reminder for the next day.

  13. 13
    D
    Dawn

    Wait for a few seconds. End the Night Phase.

Alsaahir, Banshee, Ogre, Zealot, Wizard, Xaan, Vizier, Lord of Typhon, Angel, Buddhist, Doomsayer, Ferryman, Fiddler, Djinn don't have night-order data in BOTChub yet — check the printed script or Script Tool for exact placement.

Jinxes
  • Jinxed with Vizier
    Jinxed with Alsaahir
    Vizier & Alsaahir

    The Storyteller doesn't declare the Vizier is in play.

  • Jinxed with Riot
    Jinxed with Banshee
    Riot & Banshee

    Each night*, Riot chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.

  • Jinxed with Leviathan
    Jinxed with Banshee
    Leviathan & Banshee

    Each night*, the Leviathan chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.

  • Jinxed with Vizier
    Jinxed with Zealot
    Vizier & Zealot

    The Zealot might register as evil to the Vizier.

  • Jinxed with Riot
    Jinxed with Exorcist
    Riot & Exorcist

    If Riot nominates and executes the Exorcist-chosen player, good wins.

  • Jinxed with Leviathan
    Jinxed with Exorcist
    Leviathan & Exorcist

    If the Leviathan nominates and executes the Exorcist-chosen player, good wins.

  • Jinxed with Vizier
    Jinxed with Courtier
    Vizier & Courtier

    If the Vizier loses their ability, they learn this, and cannot die during the day.

  • Jinxed with Al-Hadikhia
    Jinxed with Mastermind
    Al-Hadikhia & Mastermind

    If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins.

  • Jinxed with Riot
    Jinxed with King
    Riot & King

    If Riot is in play, and at least 1 player is dead, the King learns an alive character each night.

  • Jinxed with Leviathan
    Jinxed with King
    Leviathan & King

    If the Leviathan is in play, and at least 1 player is dead, the King learns an alive character each night.

  • Jinxed with Riot
    Jinxed with Atheist
    Riot & Atheist

    During a riot, if the Storyteller is nominated, players vote. If they are 'about to die', the game ends. If not, they nominate again.